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-
- D E L U X E S K I J U M P
-
- (c) Jussi Koskela 2000
-
-
- Contents
- 1. About Deluxe Ski Jump
- 2. System Requirements
- 3. Launching the Game
- 4. About Ski Jumping
- 5. How to Jump?
- 6. DSJ Registration
- 7. Credits and Contact Info
-
-
- Use this software at your own risk. The developer has no responsibility
- for any possible damage caused by Deluxe Ski Jump.
-
- _____________________________________________________________________________
- 1. About Deluxe Ski Jump
-
- Deluxe Ski Jump is a new generation Ski Jumping Simulation in 3D
- graphics. Thanks to precisely modelled real-world physics the realism
- is one of the highest ever seen in sports games.
-
- DSJ's well-designed mouse interface gives you the full control over
- the real-time animated ski jumper. You can balance your take off,
- set the body angles for flying, take benefit of the winds and finally
- make a perfect landing to please the judges.
-
- The hills vary from tiny K50 hill to huge K250 ski flying hill. All 32
- hills offer you a unique ski jumping experience.
-
- You can also challenge all your friends and have big tournaments as DSJ
- supports up to 16 players simultaneously. The full 32 hills world cup
- with 16 players is something extremely fun and exciting!
-
- Please Enjoy!
-
- _____________________________________________________________________________
- 2. System Requirements
-
- Required system configuration:
- * Pentium 166 or faster
- * 2-button Mouse
- * VGA compatible video card
- * 470 kb free base memory
- * Dos 4.0 or later
-
- Optional
- * Sound Blaster or compatible
- * Windows 95 or later
-
- _____________________________________________________________________________
- 3. Launching the game
-
- To play Deluxe Ski Jump launch DSJ.EXE
-
- Change sound settings by running SETSOUND.BAT
- Change language by running SETLANG.BAT
-
- _____________________________________________________________________________
- 4. About Ski Jumping
-
- A ski jumping competition consists of two jumps. The jumps are rated
- for their length and style. The winner is a ski jumper who has the highest
- total score.
-
- Critical point (the red line) is worth 60 points (120 points in a ski
- flying hill). Each meter above the critical point is worth 2.0 points
- in a small hill, 1.8 points a big hill and 1.2 in a ski flying hill.
-
- There are five judges who rate the jumping style. Each judge can give
- 0 - 20 points. The highest and the lowest style points will be ignored.
- Charasteristic for a good style are: a well-balanced takeoff, stable
- flying and a fine telemark landing.
-
- In a ski jumping competition the worldcup scores are given as shown below:
-
- 1st place 100 points 9th place 29 points
- 2nd place 80 points 10th place 26 points
- 3rd place 60 points 11th place 24 points
- 4th place 50 points 12th place 22 points
- 5th place 45 points 13th place 20 points
- 6th place 40 points 14th place 18 points
- 7th place 36 points 15th place 16 points
- 8th place 32 points 16th place 15 points
-
- In addition to individual ski jumpers also teams can compete in ski
- jumping. Each team has four ski jumpers, whose points are summed up.
- The standard rules apply for team competitions, too.
-
- In a team competition the winning team gets 200 cup points, the second
- team 160 points, the third 120 points and the fourth 100 points.
-
- _____________________________________________________________________________
- 5. How to Jump?
-
- After the green light goes on you have exactly 15 seconds time to
- start your jump. The green light starts blinking when you have ten
- seconds left. If you exceed the time limit your jump will be disqualified.
-
- The wind meter indicates the direction and the speed of the wind.
- The speed is given in meters per second. The optimal wind condition is
- usully a headwind (1.5 - 3.5 m/s) but it differs a little between
- the hills and jumping styles.
-
- When you think that the conditions are ok and you are ready to start
- sliding click left mouse button.
-
- Once the ski jumper reaches the take-off board you have to make a
- powerful jump. Do this by pushing left and right mouse button
- simultaneously down. After take-off release both mouse buttons.
-
- In the air you have to get a good flying positition and maintain it.
- You can control your body angle by moving mouse gently up and down.
- Don't forget to take benefit of the wind!
-
- There are two ways to land: a two-footed landing and a telemark landing.
- Use two-footed landing if you are flying too far. Telemark landing is
- more difficult, but when it is done well you get more style points.
-
- If you want to land two-footed click left and right mouse button
- simultaneously down.
-
- Instead, if you want to do a telemark landing click first right and
- then left mouse button. Longer delay between clicks means wider
- telemark. You can also click the buttons in reverse order.
-
-
- Deluxe Ski Jump keeps track of the hill records for all the 32 hills.
- Hill records are accepted only in official competitions and they are
- valid only if you stay on your feet. CPU controlled ski jumpers cannot
- possess hill records.
-
- On our website at www.mediamond.fi you will find the international hill
- records.
-
- _____________________________________________________________________________
- 6. Deluxe Ski Jump Registration
-
- By registering Deluxe Ski Jump you will get your personal registration key
- which will unlock the following features in the free demo version:
-
- * 32 hills (K50 - K250)
- * Support for 16 players
- * Teamcup competition mode
- * Support for web hill records
- * free updates
-
- Registration Instructions
- 1. Print or copy the ordering form (ordereng.txt) on paper.
- 2. Fill ordering form clearly.
-
- 3A. If you want to pay in cash include the cash payment with your order.
- 3B. If you pay as a Bank Transfer enclose the receipt with your order.
- The price is 8 USD / 15 DEM. Please check your local price and
- payment information from ordereng.txt file.
-
- 4. Send your order and payment to:
- "DSJ"
- Mediamond Tmi
- Kaenkatu 4 B 20
- 04230 Kerava
- Finland
-
- 5. After you have received your registration key enter it at
- "Register now / Unlock DSJ" menu.
-
- Please allow 1-10 days for delivery of the registration key.
- If you have any questions please contact us at:
- jussi.koskela@mediamond.fi
-
-
- _____________________________________________________________________________
- 7. Credits and Contact Info
-
- Deluxe Ski Jump by : Jussi Koskela
- Photography : Kalevi Koskela
-
- E-mail : jussi.koskela@mediamond.fi
- Website : www.mediamond.fi
-
- Mail : Mediamond Tmi
- Kaenkatu 4 B 20
- 04230 Kerava
- Finland
-